Borklog: One entry


22 November 2000

Via Flutterby, an article over at Salon Life, Death, and Everquest about a supposed online suicide on Everquest. The article gets into some of compulsive behavior that these kind of games can engender, where the virtual world becomes as important (if not more so) than the Real World. I know I spend too much time in Clan Lord, a MMPRPG for the Mac. Luckily I don't have the stamina to keep "in character" for too long, so it hasn't turned into a full-blown addiction. yet.
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